- ASIN: B07BBMV8MY
- Dimensiones del producto: 1.1 x 10.5 x 17 cm ; 59 g
- Fecha de lanzamiento: 13 de julio de 2018
- Opinión media de los clientes sobre el producto: 2 opiniones de clientes
- Clasificación en los más vendidos de Amazon: nº12 en Videojuegos (Ver el Top 100 en Videojuegos)
Compara precios en Amazon
+ $199.00 de gastos de envío a Ciudad de México
Captain Toad: Treasure Tracker - Nintendo Switch - Standard Edition
|Precio:||$934.15 Envío GRATIS. Detalles|
- Captain Toad: Treasure Tracker, que se lanzó originalmente para el sistema Wii U y fue aclamado por la crítica y fue adorado por los fanáticos, llega a Nintendo Switch
- Además, cualquiera puede jugar con un amigo o familiar compartiendo un par de controladores Joy-Con; mientras un jugador controla al Capitán Toad, el otro puede ayudarlo con cosas como el fuego de cobertura de nabos
- Equipado con nada más que una bufanda para el cuello, una mochila y una lámpara de gran tamaño, el Capitán Toad encuentra gemas, monedas y potenciadores ocultos en su camino hacia la estrella dorada al final de cada etapa complicada y llena de trampas
- El Captain Toad no es particularmente rápido ni fuerte; él no puede saltar y no tiene superpoderes; pero él sabe que a veces, todo se trata de ingenio y perspectiva
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Capitán Toad - El valiente explorador y jefe de la Cuadrilla Toad
La mochila del Capitán Toad es tan pesada que le impide saltar. A cambio, le permite explorar las profundidades submarinas en busca de tesoros, porque el peso evita que salga flotando hacia la superficie.
La linterna le sirve al Capitán Toad no solo para ver en la oscuridad, sino para espantar fantasmas.
Toadette - La leal compañera cazatesoros del Capitán Toad
Los fuertes brazos del Capitán Toad y Toadette les sirven para arrancar nabos del suelo, pulsar botones, girar ruedas y excavar hoyos usando el superpico.
El Capitán Toad y Toadette se pegan unas buenas carreras para huir de los enemigos y atravesar puentes ruinosos que se derrumban a su paso.
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For the latter, in the Wii U version, if you have Super Mario 3D World save data, you can re-play selected regular levels in that game as Captain Toad (the one with backpack) so you can't jump. Instead there are ladders in certain areas of the stages. It's not as fun in my personal opinion compared to the core game, but wish they included it as additional content. Guess they omitted it since Super Mario 3D World isn't on the Switch. Maybe they'll add it on as free DLC if Super Mario 3D World is ever ported
Before we go into the list of changes (you can skip to end if you want), let's go over what's the game is about. Captain Toad Treasure Tracker is an action puzzle video game based on mini-game puzzles in Super Mario 3D World which the devs/publisher decided expand to it's own game.
Basic goal of the game is to collect a Star Piece in each level. You can also collect 3 gems, and/or do secondary objectives like collect all coins in area, not get detected, only able to move blocks certain numbers of times, etc.
Captain Toad can walk and run, but cannot jump (unless he lands on a spring) due to him carrying a heavy backpack.
He can pull up plants from the ground, to collect coins or throwing turnips at enemies.
The game makes use of touch screen/on screen cursor via motion control to manipulate platforms
The game is in a isometric view. The camera can be rotated in any direction to view the stage at different angles. You also interact with objects/switches around the level, which can reveal hidden areas containing bonus items, and ways to get to your main objective.
Unlike The Adventures of Captain Toad (in Super Mario 3D world mini-games), the levels have no time limit. Instead, the game keeps track of the highest number of coins earned in each level and the time taken to complete each level in case you want to compare scores with friends.
All levels are super creative and unique. Each are challenging enough that it gives you a great sense of satisfaction once you figure out/ complete a level.
Story is very basic and takes a backseat to the gameplay. Captain Toad and Toadette are out treasure hunting, but as they try to get the first star a bird comes along and captures one of them. Then it's off to save the princess...I mean Toadette while collecting treasure along the way.
Now onto the list of changes compared to the Wii U version (excluding stuff mentioned in the intro):
1. Portability. You can now take the game anywhere and don't have to tethered to the TV/Wii U console. The levels are bit-size enough (taking ~5-10mins average to complete) making it a perfect mobile game. There are 79 stages stages to complete with multiple objectives for each one.
2. No more blowing on mics to move platforms . You still have to move blocks and hit switches to traverse the map
3. Two player mode. You do not play two Toads on a single map, instead the second player plays as a cursor/aim reticle to shoot enemies. This sort of defeat the purpose of most levels as you have to be stealthy in some...but for younger kids who like to bond with their parents/older siblings; it's nice to have someone cover their back. Also the cursor can be used to direct them to the solution instead of having to physically point your finger or only verbally describe to them what to do at the screen.
If you plan to get the 3DS version there are less enemies on screen
4. No automated gyro control in handheld mode to control the camera
5. Better Graphics: You can now play 1080p when Switch is docked. 720 handheld/tabletop mode. If you plan to get the 3DS version, the graphics are not as great as the Wii U version due to hardware limitation, but if you have a 3DS (vs 2DS) you can use the 3D slider to play game in 3D.
6. There's an option to zoom in-and-out for if you want the focus to be on toad or get a general view of the world.
7. HD Rumble
8. Amiibo Support. Pixel Toad Hunt, an extra level that was locked via Amiibo in the Wii-U version is now included (no Amiibo required). There is still Amiibo support; by tapping any amiibo you get a 1-Up Mushrooms. These are not infinite as there is a cooldown time before you can use it again.
On the 3DS and Switch versions, scanning the Super Mario Odyssey amiibo will unlock the Super Mario Odyssey-themed levels early so you don't have to unlock them in-game
9. No duel screens. This was an advantage in the Wii U and 3DS versions, but in the Switch version if you have it handheld mode you can use the touch screen, otherwise in TV mode you have to use the cursor/aim retical
The core game is essentially the same as the Wii U version (minus some omissions/additions), but with some quality of life changes. If you own the Wii U version already it may not be worth it to double dip unless you think you can get more playtime due to it being a take it anywhere mobile game, or really want to play the Mario Odyssey levels. If you never owned/played the Wii U version and into action puzzle games where you have to think critically (at times) then this is a very good buy.
Hope this review helps you in your purchasing decision
I got this game, because it's completely new to me, and I wanted to use the excuse of "oh I got it for my kid", when in reality, I got it for myself; thinking that my kid will like it. Since my kid is at the cousin's residence, I took the initiative and responsibility as a parent to play the game and give my thoughts about the game in general.
As you boot the game, you straight out start the game; there's no title screen, and you're introduced with an isometric-like small little world, with Toadette signalling at you to begin your journey. As you follow her, directions are given to you on screen, showing you how to play the game. The first thing that you'll do is follow Toadette. As you do this, the game will tell you to use the right analog stick, to navigate the camera. Naturally, you'd use the left analog stick to walk. To my discovery, you can also rotate the camera using the L and R shoulder buttons, but this will not give you the total navigation experience, as the analog stick. Once you acquire the item that's in this level, you will eventually be introduced with a cut scene,and the title screen, which you might have been expecting. It will then officially allow you to begin the game. Toad does move slow enough for no "oopsies", and of course you can make him run by holding the B button we all are familiar with.
The first course is rather simple and for good reason; it's still very much of an introductory course. The goal of each course is to find the traditional Star that's found in Mario games. You will encounter several obstacles, to which you'll have to solve, in order to retrieve the treasures. Each of them do become more complicated and challenging, but they're all fun. You'll get a chance to revisit these stages, so you can find all the necessary items, to "100%" the course; so far each course has one star and 3 diamonds that you can find, and certain challenges, like "find the golden mushroom", in course 1. Once you finish the level, you'll be introduced with your best coin run, and the date, when you cleared the stage; this is all presented to you in a nice book-like menu.
As a father, I say this is a good clean fun and humor; (Toad will fall asleep, if you stay idle for a while). It's a game for all ages; it's beautifully made with rich, bright colors and cute NPC (none playable characters) and enemies. If you like puzzle, and Mario themed games, then this game is right for you.
Overall, I consider the game a stress free and cute game for people of all ages. I'll be continuing my analysis of the game, and see how far I can go, with all the great challenges that a player will have a chance to face. The great thing about it is game is that you're not completely required to finish all the challenges, or acquire all the gems. You can simply casually play through the game, and collect the main star items in each course. As of right now, it doesn't seem mandatory to collect everything but the star. Thank you for your time, and hope you enjoy the game yourself; I mean, hope you purchase the game for your child. (Shhh, your secret is safe with me.)
I'm so excited Nintendo decided to port this game to the Switch with some Odyssey levels. The game is super cute and charming, and can actually get pretty difficult when you try and get all the collectables. The graphics look really nice on both the Switch and the TV. It's cheaper than most Switch games at $40, and it's just as fun as the more expensive titles. Would definitely recomend if you enjoy puzzle games!